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On Motherboard: How to Defuse a WW2 Bomb
Ultimately, it isn't in the industry's interest to humanise the Axis powers. Much better that they remain monsters, capable only of hate. It's the safest option, but there's more to it than that. Ever since the release of Wolfenstein 3D the Second World War has been viewed as a noble cause, and America most of all was a great hero. At least, that's when compared to their Russian counterparts, who are shown to be less disciplined and decidedly more savage. America selflessly lent a hand to the beleaguered European nations to oust fascism.As games left WW2 behind and strayed into modern territory with the likes of 2007's Call of Duty: Modern Warfare, the notion of America's just cause to be involved in these conflicts survived, thanks in large part to a very westernised games industry. World War II was great PR and the biggest games based on it have cemented America's reputation as a powerful and noble entity. It is not rare today to play games set in Iraq or Afghanistan – but if Americans are fighting in the Middle East then they must have to be there. Because as WW2 has taught us: they are the good guys, and always will be.
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