Advertisement
Advertisement
Advertisement
Advertisement
Can "old-school" DOOM really work today, though? We've seen some critics declare it too violent, by today's standard."In a world that's drowning in nostalgia, DOOM is a title that's actually worth going back to." Dan Pinchbeck
Advertisement
Advertisement
How do you want the new DOOM multiplayer modes to be, having played the original against friends?The game's always had this multiplayer culture that was a lot about how you took other people out. What will be interesting is how the game's historical LAN multiplayer appeal translates to online multiplayer, because there's something about being in the same room, or at least in earshot of, the people you were fragging that really gave it a cool edge. And you can't get that when you're typing in a pithy message after executing a kill – it's much better to call someone a bellend as you rocket launch them in the back of the head. I think we'll play it a lot locally, in the office.I don't actually play a lot of online multiplayer games, as I can find them quite po-faced. Players take themselves so seriously; but then you laugh because, fundamentally, we're all just sitting in dark rooms, playing with ourselves. Let's be honest with ourselves – we're not being sophisticated when we're doing this stuff. I think it's hard to kid yourself that you're sophisticated when you're playing DOOM, though, so perhaps that will play in its favour.I love stupid games, but I hate stupid games that think they're smart. DOOM was smart because it didn't pretend to be – it knew it was stupid. The original is both profoundly stupid and profoundly clever, because it's so brilliantly honed. And then it throws some tomato ketchup on the walls, because it's entertainment. How they run their lobbies will be very important in matching the obsessives up with people of their level. Or, it might be better to not regulate it at all – they ship it, and it's yours. I do want it to still have that LAN party ability.New on Motherboard: Disney Doesn't Have Enough 'Confidence' in Video Games to Keep Making
Advertisement