Eventually, you have to start parenting your parents – which is how I found myself forcing the woman who created me to go to a class so she could communicate with the rest of the 21st century.
Sex toy technology is improving, but the growing field of "teledildonics" is still rife with bad designs, unreliable technology, and insane-looking dildonic innovations.
Everyone likes playing the old classics on a shiny new screen, but how about more emphasis on brand-new experiences for our next-gen consoles?
In his first interview in years, Osamu Sato, the shadowy creator behind some of the most bizarre games ever, speaks out.
And the attackers claim to be affiliated with the infamous Lizard Squad.
With Grim Fandango remastered for 2015, The Secret of Monkey Island turning 25 and Full Throttle 20 this year, here's an overview of the company that made these adventure classics happen.
A growing number of artists are using Instagram to take the piss out of our relationship with technology.
The release of the Frankenbugs may actually be one of the few human attempts to play god that won't blow up in our faces.
Experts estimate that more than 3 million Americans between the ages of eight and 18 could be suffering from video game dependency, and in many cases this addiction can consume their entire lives.
Bob Perry knows where all the bodies are buried. He's got a machine that tells him.
We spoke to the former LucasArts designer and founder of Double Fine about HD remakes and the legacy of an adventure classic.
A love letter from Summer Camp singer Elizabeth Sankey to her favourite game of all time.
Even without anti-vaxxers, keeping diseases down is hard.
We spoke to Janina Lowisz, the first holder of a "blockchain" ID, about the prospect of a libertarian future with no governments.
Microsoft's machine was soundly thrashed by Sony's PS4 in 2014, so what can it do this year to claw itself back into the game?
I've never had a burning aspiration to deliver wood shavings from London to Stuttgart IRL, but there's something strangely compelling about doing it on a screen.
Google has canned its most controversial device; its devotees must be distraught.
Snatcher, the Mega CD's greatest game, is far overdue some modern love.
Hsieh would often disappear for days at a time inside an internet cafe in Kaohsiung, to binge on computer games. But on the 8th of January, after playing for three days straight, he collapsed and died of a cardiac arrest.
There hasn't been a truly great Sonic game for ages, and 2014's Sonic Boom: Rise of Lyric was a nadir that the Sega mascot might never recover from.
Destructive Creations' Hatred has drawn plenty of criticism for the fact that its main character, a big hairy man, seems intent on killing innocent civilians for no particular reason.
If you want a vision of the future, imagine a boot stamping on a human face, then someone making a Vine of that and sharing it – forever.
Last year was a bumper one for hilarious games, but humour is often a barrier developers can't seem to clear.
The corporate term "TV Everywhere" sums up what's happening in 2015.