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The sublime Xbox One pad, with its rumbling force feedback triggers, gives you a decent impression of exactly how your car is performing on the track. Having the left trigger buzz as you squeeze the brake at high speed is electrifying, and running wide through a fast turn not only sounds like bad news, as the tires scream and you hang on for dear life, but the controller relays that information directly into your hands in a way Gran Turismo has never really tried.Not all of it works. Forza 6's scope is vast, but its new and breathtakingly beautiful wet weather conditions and night races are missing the dynamic weather and day/night cycles that would've made for much deeper and more environmentally appealing sessions. There aren't nearly enough fictional circuits, either—I really wish Turn 10 would turn more of its time to creating more tracks like Camino Viejo, the Bernese Alps, and the new windy slink through the hills of Rio de Janeiro, as racing the same realistic circuits, year after year, gets a little tiresome.But tiny issues aside, the end results here are impressively pure. Forza 6 is a clean, polished package that feels like it's been flown, first class, straight from the heart of its developers and into your console, but it's also passionate and characterful at heart. Gran Turismo lacks a certain human touch, I think, and that's its problem and Forza's gain, as this title understands the importance of creating a driving game without sacrificing speed. Gran Turismo looks like a racer, but it doesn't always feel like one. There's no doubt that Forza occasionally strays too far into humanizing what is, basically, a bunch of machines going in circles, with its portentous videos and pretentious voiceovers about kids being "born to race." But on the track, where it matters, it's got soul quite unlike its peers.Forza Motorsport 6 is out now, exclusive to Xbox OneFollwo Sam Write on Twitter.On Motherboard: Ten Games to Watch at E3