How to Make a Game in 2013: Go Make a Game
Feb 6 2013
Over the past few weeks I’ve been talking a lot about how to make a game this year. All over the indie scene and across the game industry writ large, people are getting more and more excited over the prospect of full-blown garage development--the idea that anyone can make a game without having to invest in a whole lot of equipment or software. Besides being, like, really cool, garage devs could also have a huge impact on the business and art form of video games.
But c 'mon, right? I can aready hear the cries from the proverbial rafters: "Get real, bro." Making a game can't be that easy. Right?
Turns out it isn’t. But making a game is also really, really fun. Sure, you're likely going to need to gain a certain amount of experience before you'll be able to create something coherent. And while the tools I outlined are approachable and fun to experiment with, it’s going to take some time before you can turn your vision into a working game. But don’t let that stop you—Rome wasn’t built in a day.
However, Amsterdam was built in a week. That’s the game I made with a group of people who have had little to no experience making games. You can play the prototype here. (Safe plug-in available for free here.)
Amsterdam takes place entirely in a bar full of washed-up video-game characters.
As you may already know, a game jam is a sort of flash conference, typically spanning only 48 hours, in which people come together to make a game. The game jam we participated in, CREATE, was 10 days long. The game had to be done by the end of January 23rd; we didn’t begin to participate until January 1st. And since there was no theme for the jam, we decided to develop a concept I had been toying with.
To be fair, we were all pretty familiar with video games. Most of us had even made some in the past, including a few top-tier mass-marketed titles. But it was just us, this time around. We weren’t working cogs in a grand machine. It was just our teeth and code and sound and vision making this a real-live thing.
VICE News: London's Holy Turf Wars
VICE Loves Magnum: Peter Marlow's Incredible Photos of Eerie Crises
What Did and Didn't Suck at Record Store Day 2014
The SS Doctor Who Converted to Islam and Escaped the Nazi Hunters
This Guy Is Trying to Collect Every Single Copy of the Movie 'Speed' on VHS
Bad Cop Blotter: Is Obama Finally About to Use His Pardon Powers to Set Prisoners Free?
Weediquette: T. Kid the Cannabis Cup Judge
The Passion of Kim Kardashian
Reality Bites: Did Oprah Winfrey Actually Expect Lindsay Lohan to Find Sobriety on a Reality Show?
Weediquette: The Cannabis Republic of Uruguay - Part 1