Last month, a hacker posted a trove of stolen documents online detailing the weird internal struggles of a little gaming company called Roblox. If you don’t know what Roblox is, just ask any child in America and they’ll explain it to you. The hacked documents contained fascinating insights into how gaming companies whose product depends on player freedom and creativity must navigate the treacherous waters of children, free speech, China, mass shootings, and content moderation. It’s a weird story where a child driven internet sandbox can lead to troubling and weird questions about genocide roleplay.
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Today on Cyber, Motherboard Staff Writer Joseph Cox comes on to talk about the hack and what we learned from it.
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