Artwork from 'StarCraft II: Wings of Liberty' (via Blizzard.com)
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New on VICE Sports: The Masters of Miniature Golf
The opening cinematic to 'StarCraft II: Legacy of the Void'And it's easy to see, from a spectator's perspective, why MOBAs have grown as RTS games have shrunk from high-profile play. Admittedly, at first glance a newcomer won't have any idea what's going on; but when you start to understand these games and break them down, it's easy to filter out the extraneous stuff in any MOBA and focus on what matters. It's five on five, which is a lot easier to understand than watching dozens of units at a time going at it. The team game aspect is part of it, too. No matter what MOBA you're playing, it's always better with friends. You can play as a team in StarCraft, but it's only balanced for one-on-one competitive play.It's also easier to see the individual skill of each player in a MOBA. StarCraft II players can have incredible reactions, hugely strategic brains, and deliver a high number of actions per minute, but this doesn't necessarily come across when watching a match. Unless you really know what you're looking for, it can all look like a bit of a mess in large battles. What you might not see on screen is that one player controlling their base at the same time as launching an offensive. In League of Legends, one thing is always the focal point: this guy hopped over a wall, blasted another player in the face, and then fired a shot halfway across the map to finish off another enemy. If you missed something, you're treated to a replay. Impressive though it may be, you won't be seeing any replays of StarCraft players switching workers to a different piece of ore while fighting off Zerg on the other side of the map.
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