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'Batman' was an Amiga classic that had kids desperate to see the film it was based on
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All this nostalgia giving you the munchies? We've got something for that.
While I actually do feel games based on movies have substantially improved over time – The Chronicles of Riddick: Escape From Butcher Bay, Spider-Man 2 and The Warriors are all major turning points of the sixth console generation – I also think it is too easy to look back on an 8- and 16bit generation mired in absolutely awful games and have a dig at Ocean. Their games were cool at the time because nobody knew any better (even Hudson Hawk got 82 percent in Zzap!64), and to this day still hold a certain nostalgic charm.Ocean laid the framework for what is now a modern renaissance for quality video game adaptations of television and movie properties. Telltale Games are winning plaudits for their spins on water cooler series like Game of Thrones and The Walking Dead; Rocksteady's Arkham games are action-adventure pinnacles; Middle-earth: Shadow of Mordor delivered a gritty spin on The Lord of the Rings; and the LEGO and Disney Infinity games are as enjoyably polished as the toys and franchises that spawned them.After 14 years' worth of indelible gaming memories, it is only appropriate that Ocean bowed out with one last trip to the movies. Mission: Impossible for the Nintendo 64 was the final title to bear the Ocean name before the company's eventual rebranding, following purchase by French publisher Infogrames in 1998. It distinguished itself as something of a progenitor to the sandbox stealth of the Hitman series (particularly in its use of disguises), emphasising a cautious approach. I recall being excited as a kid by previews of the game, even thinking that it looked like a worthy rival to GoldenEye. But in the end Mission: Impossible was not well received, apparently overwhelmed by the weight of its own ambition. In this regard, it proved to be a fitting footnote for Ocean itself.
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