Artwork from the European NES release of 'Super Mario Bros.'
From a psychoanalytical point of view, the fairy tales featuring the triad of hero-damsel-villain are essentially Oedipal in nature. Meaning, in Super Mario Bros. and The Legend of Zelda respectively, Peach and Zelda are symbolic mothers to the male protagonist heroes of Mario and Link, with tyrant kings Bowser and Gannon standing in as fathers who repeatedly attempt to take the mother's affection away from the hero. As the late Freudian psychologist Bruno Bettelheim put it in his book The Uses of Enchantment: The Meaning and Importance of Fairy Tales: "Oedipal fantasies of glory are given body in tales where heroes slay dragons and rescue maidens."University of California professor Allen Johnson, a man who holds one PhD in psychoanalysis and another one in anthropology, studied hundreds of folk stories around the world for his book Oedipus Ubiquitous: The Family Complex in World Folk Literature. I speak to him over the phone, and he tells me: "When you are looking at a story or a mythical thing, like a computer game, they are trying to tap into some of these mythical tropes, these mythical key stories that show up again and again around the world."Johnson says that while in the West the Oedipal story is usually told symbolically, he found that in "forager and marginal" societies around the world it often plays out plainly and literally, with no resorting to subtext. "[The hero] gets his mother," Johnson says, "and the mother is really happy about it and they have great sex."
Annoncering
"You could say it's not sexual [at that stage], and I'd buy that," Johnson tells me. "It's too primitive, too early to be sexual. But if you're a boy, you want the mother all to yourself when you're about three or four years old. The boy will say, 'I want to marry mommy,' and everybody laughs. And then he grows up and he doesn't marry mommy, but the feelings, in this theory, don't go away. We grow up and the feelings stay in some place inside of us."When we get to a certain age, Johnson explains, the idea of your father hugging and kissing your mother becomes alarming. That's when the urge to destroy Bowser or Gannon might come into the picture. "When we play a game in which some of these situations are symbolically created, we can have some of those old feelings safely. We can have those feelings and just get very excited about the game: 'Hey, I won!'"I tell Johnson that the damsel in distress trope has come under substantial fire in gaming culture for its depiction of women. "We may be reinforcing images of femininity that emphasise their vulnerability," he says, "and how they need strong men to protect them, and those kinds of things are open to criticism, I think."The boy will say, 'I want to marry mommy,' and everybody laughs, but the feelings don't go away
Annoncering
Artwork from the NES release of 'The Legend of Zelda'
Annoncering
Zipes has never actually played Super Mario Bros., so I explain that there was essentially no story to the game other than a princess getting kidnapped by a monster, and a hero that needed to save her. Was there a rape subtext in this tale type?"Definitely," he says, before naming several other fairy tales with rape subtexts, such as Little Red Riding Hood. "We have not, in our civilising periods, managed to deal with the unfair way we treat weaker people, in particular women, and we continue to develop notions about sex that put women at a certain disadvantage. As long as we have this problem we're going to have all types of versions and variants of this same type of tale."These games are traditionally aimed at boys, so what about the heroes such as Mario or Link, who set out to save the damsel? How do they fit into this perspective?We continue to develop notions about sex that put women at a certain disadvantage
These women don't need saving – check out VICE's video on China's elite female bodyguards
"We still live in a patriarchal society," Zipes says. "We control the film industry – we being, basically, white males, at least in America and other places like Europe. We dominate, in businesses, corporations, cultural views and so on, and we want to see ourselves as heroes, as saving, as protective, and we want to also posit ourselves in a very positive way. We want to demonstrate that there's something good about us, and that we will defend our women, who 'can't defend themselves', and we want to save our countries. So you get these dashing heroes who are able to do these amazing things."
Annoncering