The Chinese Room
Imagining an Alternative Gaming History Where ‘Myst’ Was More Influential Than ‘DOOM’
How would today's gaming landscape be different if the first-person puzzler, not the gory shooter, was the most important game of the 1990s?
Gaming’s Gentle Apocalypse: On ‘Everybody’s Gone to the Rapture’ and ‘Submerged’
You can't die in either of them, but living in these newly released indie games leads to very different experiences.
Annoncering