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I've always had a fascination with exploring game worlds. When I was a kid, I wondered what was beyond the invisible walls of the games I was playing. Of course in most games, what you see is what you get, and out of bounds there is nothing but a skybox and a void. But because Noctis uses procedural generation to create a near-endless galaxy of planets, there are no invisible walls here.When I start Noctis for the first time, I really have no clue what I am doing, blindly wandering the ship and still trying to get used to the strange controls. I spend about five minutes reading a user guide compiled by the community that teaches me the basics of what to do. While I normally don't really care about reading guides or manuals, I would recommend it for Noctis, as the ship has a lot going on. After I feel I'm comfortable with knowing how to refuel, how to land, and all the rest of the operations, I dive in.All I "discovered" were some big holes in this barren rock, but I feel awesome.
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