
In case Sabrina Ratté's Visites Posibles left you wanting for more images of extradimensional permeations into computer-generated environments, have we got the pictures for you.
Shapes in Nature, an entirely software-generated image series from illustrator and CG artist, Chaotic Atmospheres (whose digital sculptures we also covered last week) imagines otherwordly geometric shapes, á la the Monolith from 2001: A Space Odyssey. The result is sci-fi landscapes worthy of the scenes in the work of Zdzislaw Beksinski, or Frank Herbert's Dune.
Says Swiss illustrator, Chaotic Atmosphere:
This is a personal project meant to experiment erosion on procedural terrains. The goal of the project was to find a good way to import terrains from World Machine into Vue. The process was long and boring because I wanted to get a very precise terrain. So each terrain is made from two tiles of 8K (for a total of 16K x 8K). This allowed me to get enough resolution, even if the "tiling" option was not perfect (some "artifacts" appeared on the tile line). So I had to postwork each picture on Photoshop in order to get rid of the "tiling artifacts" [sic].
Below, more Shapes in Nature:






All images courtesy of Behance (click that link to check out more of Chaotic Atmospheres' work).
See our past article on the artist too:
Digital Skeletons: Artist Creates 100 Varieties Of Radiolarian "Ooze"
