Receipt Racer is a rather sophisticated yet marvelously silly gaming microproject developed by undef and Joshua Noble for a “Workshop Collaborative” (ambitiously titled “Let's feed the future”) organized by CreativeApplications.net and the OFFF Festival of Barcelona.The device makes use of a combination of both analog and digital parts—a standard receipt printer (the kind you might find doling out receipts at any corner store or coffee shop), a PS2 controller, a small projector, and a Mac running a custom openFrameworks app that the team built during the course of the workshop. In the game, your racecar is a luminous dot projected on the endlessly printing (well, until the roll runs out at least) paper racetrack, the course of which is being randomly generated in real-time. While the game itself is pretty rudimentary, but nevertheless fun-looking, the real ingenuity of this project is the way it transforms paper, a traditionally static medium, into a platform for an interactive game.The end result is one of those intuitively simple yet dramatically addictive video games, the likes of which are capable of turning young and smart app developers into Silicon Valley tycoons. Fortunately for us though, the code for this project is freely available online for anyone to adopt and adapt.
FYI.
This story is over 5 years old.
Receipt Racer: Print Your Own Racing Game
You’ll never look at your store receipts the same way again.