In 'ISS Pro '98,' England always had a chance of glory, via YouTube.
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A screen shot from 'International Superstar Soccer Pro '98,', via YouTube.
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The cover of 'ISS Pro '98,' in the UK at least.
"Zedene" in action, via Gamekult.com.
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The pinnacle of ISS Pro's gameplay, and subsequently Pro Evolution Soccer's, was the through pass. This simple, elegant edition to soccer gaming changed everything. The kick-and-rush style of playing, encouraged by FIFA, was dead. Instead, the emphasis was placed on thoughtful possession, to tiki-taka your team into position and then, with a single tap of the triangle button, split the opposition defense in two.The game didn't just make you feel you were playing "real" soccer, it felt like you were improving it.Long after the actual World Cup had ended, my bedroom remained illuminated by a boxy, 20-inch Beko, a dream machine through which I lived out soccer fantasies that real life would never live up to. Contenders to the crown arrived—new editions of FIFA, each with a new bell and whistle attached, Michael "Have Fun" Owen's World League Soccer and the very fucking awful David Beckham Soccer. But none came close to the enthrallment that ISS Pro offered.
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A screen shot from 'Pro Evolution Soccer 5.'
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A (slightly terrifying) screen shot of the player once known as "Ronarid," from 'Pro Evo 2008.'