Screenshots courtesy of Xbox
Advertisement
Advertisement
Here's a basic Thuban, and then with a set of armour added
Advertisement
"We want the player, even when they're on their own, to be rewarded for doing cool stuff," says Kamiya. So, don't expect to see Devil May Cry-style grades flashing up on the screen after battles – or at least, if they do, for the game to not effectively rub your nose in how crap you just were. I get the distinct impression that Scalebound isn't out to punish those who aren't particularly adroit on a game pad.Seeing Drew and Thuban join forces in taking down a towering enemy – with all the fluidity and pizazz of Platinum titles past – is both a blood pumping and reassuring sight. This isn't all projectile fire from afar, chipping away at a brute's defences; instead, both human and dragon get stuck right into close-quarter combat, and it looks thrilling. I've not had my own hands on the game yet, so how it feels to play is still an unknown – but my attention is pleasingly piqued like it wasn't before.Find more information on Scalebound, coming to Xbox One and Windows in 2017, at the PlatinumGames website.@MikeDiverRead more articles on video games on VICE here, and follow VICE Gaming on Twitter at @VICEGaming.Dragon-related, on Motherboard: The Science Guide to 'Game of Thrones'
