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Not Enough Games Ask Players to Compromise Their Morals

On today’s podcast, we wish more games made us feel bad about our choices.
Image courtesy of Electronic Arts

Most games let you be a “good” person because that’s just how things usually go, but what if more games pushed players outside moral and ethical comfort zones? This week, Rob wrote about how games can uncomfortably reflect who we are as people, which Rob, Patrick, Austin, and Danielle used to more broadly discuss why games don’t ask more from players.

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