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Another thing designed to give newcomers a fighting chance was the "Ultra" move, activated by performing a specific button combo when you have a full meter – a meter that charges most when you're under attack. It is a simple mechanic that gifts the player on the receiving end of a total kicking an opportunity to unleash one great big, super-damaging attack in the hope of turning the tables. Both of these new features, although sounding simple, have ways of using them that add to the game's almost insurmountable depth. Playing Street Fighter IV is like learning a martial art – and each character a different discipline. You can get good, but you can never truly master it. This was a refinement, not a simplification.Street Fighter IV made a huge impression upon release, gaining across-the-board critical acclaim (and in the case of Edge magazine, it's one of just a few games granted a 10/10 score, albeit retroactively). The knock-on effect of Street Fighter IV being brilliant can be seen in almost every area. Of course, EVO is bigger than ever, with thousands of players entering from all over the world, most of them in Ultra Street Fighter IV, the latest version of the game; but local scenes are also in rude health, with even Capcom getting involved in regional tournaments to help build the fighting game community. Like survival horror games post-Resident Evil 4, every other fighter out there was given a pretty hard boot up the arse by Street Fighter IV.
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