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Looking at it retrospectively only serves to add to the wonder of what now-defunct developers Novotrade achieved. Fitting so much atmosphere and so many disparate elements into a cartridge game in 1992 is, in a way, a much more impressive feat than giving a Hollywood shine and deliberate scares to the horror games of today. The anachronistic, subtle discomfort plays on the mind more and has undoubtedly led to a demographic of 90s kids who never learned to swim. A 1994 sequel, The Tides of Time, didn't so much take the sci-fi baton as bludgeon the original to death with it and run off with its wallet, but it's the pseudo-realism of the first that keeps the crown on its head.Related on Munchies: Sharks Could Be the Future of the Seafood Industry
