From Deus Ex to Dishonored, Harvey Smith has worked on some deeply influential video games. As he jets across the world to promote Dishonored 2's release on November 11, Smith stopped by VICE Gaming's New Podcast to chat with us earlier this week.
With October in full swing, we kick things off by discussing how horror has influenced his approach to game design, before drilling down into the process of making a sequel. Smith hasn't worked on back-to-back sequels since Deus Ex: Invisible War, a game that wasn't exactly well-received back in 2003. Fortunately, Dishonored 2's looking really promising.
You can listen to the podcast through the embedded player below….
Interaction with you is a big part of this new podcast, so make sure to send any questions you have for us to email@example.com with the header "Questions." (Without the quotes!) We can't guarantee we'll answer all of your questions, but rest assured, we'll be taking a look at them.
See you on Monday!