Inside the cockpit of the X-35 over the Korean Peninsula. Image: Ben Sullivan
"We started out in these free offices in a shopping mall. It was here we did the game pitches," says Rune. Image: Rune Spaans
"My desk. I had one machine with DOS for 3D modeling, and one with Windows for testing the game and using Photoshop," says Rune. Image: Rune Spaans

Map designer Johan Basberg and programmer Thomas Hagen discussing the game. Image: Rune Spaans
"When you completed the game with the F-35. I made it purposefully downbeat, even added a whip behind the back of the colonel," says Rune. Image: Rune Spaans
A Boeing X-32 in the Afghanistan campaign. Image: Ben Sullivan