‘Dread Delusion’ Embraces a Different Kind of Nightmare
Dread Delusion follows in the footsteps of King’s Field and Morrowind to craft a beautiful nightmare.
Podcasts
Waypoint Radio Finds Out if an Old Meat Dog Can Learn New Tricks
We discuss Monster Hunter Rise: Sunbreak, Neon White, and more on this jam packed episode.
Waypoint Radio Debates if Spending 10 Hours in a Game's Tutorial Is Normal
We test the limits of run optimization on this week's Waypoint Radio, as we discuss 'Neon White' and others.
Waypoint Radio Downloads a Bunch of Steam Next Demos
Elsewhere, we discuss the Steam Next Fest, 'Dragon's Dogma II,' and French Revolutionary Automatons.
Reviews
Warhammer 40K Now Has Its Own Master-Crafted Tactics Game
Lots of games make Space Marines cool, 'Chaos Gate - Daemonhunters' does something harder: it actually makes them powerful.
The Playdate Proves What Video Games Have Been Missing Are More Cranks
What’s here is novel and fun, and gestures at a device that could extend beyond its 'hey, that’s neat' status. But is it a platform or a fun toy?
'Abermore' Is an Almost-Great Bad Game
'Abermore' had the potential to be one of the year's sleeper hits, but will forever be held back by serious technical issues
Opinion
Halo Is Languishing
Halo’s absence from the Xbox and Bethesda showcase was not only obvious, but expected for many of its most loyal players
The Halo TV Series Is an Empty Fantasy of a Good War
Halo's politics have never been particularly interesting, but they have never been as loud as they are in the Paramount+ TV show.
In ‘Elden Ring’ I Don’t Have to Pretend Everything Is OK
How a world of acknowledged horror became a refuge from a world of make-believe routine.
Features
Call of Duty Devs Tell Us What It’s Like to Make a Game in the Wake of a Mass Shooting
We know video games don't cause real-world violence, but that hasn't stopped some game developers from feeling guilt about their work.
With So Many Games Being Released, How Do You Get Anyone to Pay Attention?
More than 5,000 games have been released on Steam this year alone. Games like 'Peglin' and others have broken through the noise.
The Video Game Version of 'The Thing' Is an Empty Promise Worth Playing
The opening hours of the 2002 survival horror game are wildly promising, before it buckles under the weight of its ambition.