Bloodborne
How the Changing Relationship Between Story and Lore Has Defined Destiny
On Waypoint Radio 186, we go in deep on game lore.
Getting Good versus Getting Out of a Tough Game
On Waypoint Radio, we talk about tough games and the much tougher problems facing creative folks in any field.
What Games Make You Want to See Everything?
We talk about all our completionist instincts today on Waypoint Radio.
Games Are Just Better When You Make Your Own Fun
We talk about making our own fun in 'Sea of Thieves,' A Way Out,' 'Bloodborne,' and more in today's Waypoint Radio.
Grimes Is a Lot Better at ‘Bloodborne’ Than I Am
Over on Twitch, you can watch Claire Boucher kill some blood-poisoned monsters—I think that’s what this game is about—and talk about Animal Collective.
What 'Bloodborne' and Netflix's New Show About Mind Control Have in Common
Not every mystery—in games, or in anything—can be solved.
What Makes People Interested in Older Games Again?
It seems like a lot of folks are enjoying (and agonizing over) 'Bloodborne' these days.
The Real Dark Souls Was Finding the Right Community to Help Me Beat It
With spite and finally, with an open mind, I made it through.
'The Surge' Is More Than a Sci-Fi 'Dark Souls' Clone
The developers behind 'Lords of the Fallen' have given their latest game an identity.
'Dark Souls 3' Detectives Uncover Evidence You Could Once Create Bonfires
'Dark Souls' would be really different if you could pick your own checkpoints.
It Turns Out That Video Games Can Make Great Board Games, Too
'Gears of War,' in tabletop form: sounds awful on paper, but it plays like a dream. Who'd have thought it?
A Relative Beginner’s Best and Worst Bits of ‘Dark Souls III’ (So Far)
Seven hours into 'Dark Souls III' and, for the first time in FromSoft's series, I don't want to tear my own brain out and throw it in the bin. What gives?