Ubisoft's race-around-an-open-world game of 2011 was so much more fun than its stuffier series predecessors.
By examining an unfinished epic in development hell, this indie game exposes the human frailty at the heart of development and fandom.
The small details in Rockstar's 2012 shooter add up to make it the studio's most impressively visceral title to date.
For me, Rockstar is better when it goes linear, and 'Manhunt' is one of the GTA studio's very best.
Capcom's survival horror followed video gaming logic, but it also subverted expectations, keeping the player thinking anything could happen.
Visceral's 2015 shooter tried hard to say nothing, but in that process became not just highly political, but politically dubious.
IO's stealth series was never better than during its mid-noughties highs, where people became creatures, just targets to "switch off."
Ubisoft's first-person series arguably peaked with 2008's 'Far Cry 2,' and a dip into prehistory can't shake up its tiring formula.
When time moves only when you do, you're always in control of your fate, making this unique game as much a puzzler as it is a first-person shooter.
Strange things do happen in America's national parks, which is why Campo Santo's new game is so full of dread.
"No One Lives Forever" tells a compelling and frustrating story about a female secret agent trapped in a world of treacherous and undermining men.