Game Design
Carving a Path: In Conversation with 'Dishonored 2' Designer Dinga Bakaba
Presented by 'Dishonored 2'. We speak to the designer about accommodating different play styles in the same game.
You’re About to See This Trippy AI Video Filter Everywhere—What Is It?
This is about much more than Facebook.
What's It Like to Art Direct a Major Video Game?
'Overwatch' art director Bill Petras and character concept artist Arnold Tsang talk about what it means to work in art direction and their inspirations for the game's unique look.
Demon Guts and Future Guns: Designing the New 'DOOM'
“There’s a fair bit of humor in tearing demons apart with your bare hands or slicing them in half with a chainsaw” says DOOM exec producer Marty Stratton.
Watch Game Developers Discuss the Challenges of Designing for Virtual Reality
Topics cover everything from social play to learning how to design for a room-sized playing area.
The Lead Designer of 'Alien: Isolation' Reinvents His Other Favourite Monsters
Former Creative Assembly man Gary Napper talks things that go bump in the night, from Godzilla to the Predator.
Gaming Meets Architecture in an Absurdist Political Fable
'Starry Heavens' is a large scale game installation where players negotiate a grid of steel disks.
How Do Professional Game Designers Feel About 'Super Mario Maker'?
We asked game makers about "Mario" levels as everyone gets in on the action with "Super Mario Maker."
Driverless (Toy) Cars Are Here
Anki’s robotic car game ‘Drive’ and the upcoming ‘Overdrive’ bring robotics to gaming and gaming to robotics.
Dancers Reveal Their Inner Ninjas
Game developer Mare Sheppard choreographs dancer portraits inspired by her new video game.