Games Columns
'L.A. Noire' Is an Insightful Game About Power, and a Product of Its Misuse
The world is rarely simple, but sometimes complexity is just convenience in disguise.
The Mortal Kombat Movie Rules, Actually
It takes its story and characters seriously and with sincerity, and respects where all this comes from.
'Valheim' Is the Elder Scrolls Game Bethesda Wishes It Could Still Make
The hit survival game offers powerful hits of nostalgia for 90s RPGs, but sands off the rough edges to build something modern and beautiful.
'Art of Rally' Shows That Racing Games Need to Get Weirder
When it comes to the past, sincerity might be a better target than realism.
The Astonishing Berlin Level in 'Hitman 3' Is a Landmark in the Series
It's never gotten much better, or much weirder, than this.
The Awesome Responsibility of a Dark Souls Summon
Why co-op is one of the underrated pleasures of a series full of distrust and suspicion between players.
'Assassin's Creed Valhalla' Is Obsessed with Story, and Its Deceptions
A story about controlling the narrative, for a time when facts and their meaning are all disputed.
The Mysterious, Magical End of 'Disco Elysium' Was One of the Year's Best
Time is running out, but for who, and on what scale?
Death Stranding’s Hero Is Just a Side Character
Bearing witness to those who can live on after the apocalypse.
It's Hard to Keep Returning to Video Game Apocalypses
The last regular Postscript column confronts its own ending.
The Mysterious "Board" in 'Control' Is One of the Game's Best, Most Unsettling Ideas
Depicting the labor-management divide across different planes of existence.
A Mysterious Cult Isn't Enough for the Repetitive 'Church in the Darkness'
A dynamic story leads to a frustratingly vague and meaningless game.