The redeeming details in a flawed epic.
There are moments where you can almost forget the context, both in-fiction and real-world, that inform this uneven Western.
From reported labor abuses to a total dedication to its languid frontier fantasy, 'Red Dead Redemption 2' is messy as hell.
Austin Walker and Cameron Kunzelman hash out their feelings about fantasy enslavement, lootboxes, and procedurally generated storytelling in the latest Lord of the Rings game.
Waypoint Senior Reporter Patrick Klepek starts off our letter series about Guerrilla's open-world adventure.
Despite being anime-as-fuck, 'Gravity Rush 2' takes on some surprisingly complex themes.
The editors at VICE Gaming will be sharing their first impressions with one another for the next week, because the game is massive in scope.
Because the game is massive in scope, the editors of VICE Gaming are starting a week-long series of dispatches sharing our first impressions of what it's like to play the game.
We get Mario and Sonic cavorting around Rio, but no game in which we can play as Usain Bolt. After decades of realistic Olympic tie-ins, what's up with that?
The Funomena co-founder and Journey producer explains how traditional labelling is out-dated and why we need to highlight genuine innovation.
The tabletop roleplaying in Stranger Things is more than just filler; it's a cipher for the show's hopeful politics.