It never occurred to me that some people would even have wanted the game to stay the way it was going.
'Into the Breach.' Hours of podcasts. 'The Messenger.' A fully-charged iPad. Does any of this matter to the siren song of sleep?
Hangar 13’s ambitious open-world game deserves to be played, appreciated, and discussed even further.
I just competed in grappling for the first time, and boy are my arms tired!
If I had my way, I'd play 'Dead Cells' the same way over and over again. The game won't let me.
How do you like to find your own fun after putting hundreds of hours into a game?
Detailed notes, spreadsheets, endless record-keeping... the things that reveal a game has become a way of life.
Wrecking through 'Dead Cells' wouldn't be nearly as enjoyable without the people cheering me on.