The US Festival, held in 1982 and 1983, was the kind of music happening where you could watch bands on giant screens while grabbing some shade under a satellite dish.
This horse simulator, crazy as it looks, shares a lineage with the flight simulators of the 90s—which meant it was at the vanguard of the era’s graphical and virtual reality output.
GameWorks was a Hollywood-powered barcade so glamorous, Carmen Elektra hosted its launch.
The Diamond Rio PMP 300 could barely even hold a single album, but it was a hugely important device in the history of digital music.
It takes a whole lot of steps to get an optical disc ready for your CD Walkman—yet it has a surprising amount in common with pressing a record.
How one of the most infamous TV shows of all time—one apparently cancelled in the middle of its first episode—gave viewers a very early look at motion capture technology.
The story of the Sinclair Black Watch, a digital watch that, for some reason, was sold in kit form. It was not an easy watch to build.
It's not a psychedelic desktop wallpaper from the future; it’s a compressor blade simulation from the past, produced by a Cray supercomputer.
Mocked by the press and struggling to make headway, Atari fruitlessly tried to revive interest in the Jaguar with a 1995 virtual reality demo at E3. The vaporware was strong with this one.
The story of the Apple QuickTake 100, a primitive early digital camera that had Apple’s name on the front but another company’s technology buried inside.