The Last of Us
The Monster Manual's Newest Addition: Dungeons and Dragons Itself
Wizards of the Coast kicks the licensing hornet's nest.
‘The Last of Us’ Isn't Very Old, But It's Already Worth Revisiting
Regardless of how one feels about charging $70 for an update to a game from 2013, 'The Last of Us' remains an utterly compelling ride.
The Grim Ideologies of 'The Last of Us Part II'
We run through the entire game in this two part podcast, discussing the highs and many lows of Naughty Dog's latest.
'The Last of Us Part II' Is a Grim and Bloody Spectacle, but a Poor Sequel
Naughty Dog retreads acres of old ground to tell a simplistic, violent morality play about revenge.
What It Really Means to Be a "Prestige" Game
How "prestige" has come to mean something distinctly different in games and television.
'Granblue Fantasy Versus' Actually Teaches You How to Play a Fighting Game
An alternate control system and solid tutorials make 'Granblue' one of the few fighting games that are truly newbie friendly.
Sony Cancels PAX East Appearance, Citing Coronavirus Concerns
Despite Sony pulling out of the show, PAX East will still happen next week.
Grab a Sweater and Cuddle Up With the Best Fall Games
I'll take a fall game over a fall movie any day, and here are some of the best, from 'Alan Wake' to 'Stardew Valley'
'The Last of Us' Developers Discuss Realistic Kissing, Queer Fridging, More
We spoke with 'The Last of Us Part II' creative director Neil Druckmann and co-writer Halley Gross on THAT KISS and the demo's implications about violence.
Listen, More Games Should Use Seasons
The move from summer to autumn to winter is so powerful in our daily lives, yet rarely shows up in games.
Here's a Very Intense, Very Violent Scene from 'The Last of Us Part II'
Oh god why is she using the hammer that way.