the walking dead
Game developers look to the radio dramas of old—and Alexa—for fresh inspiration.
It was more than just novelty that made Season 1 of Telltale’s ‘The Walking Dead’ a classic.
You’ve come to the right place to hear about really detailed gun reloading animations.
'Guardians of the Galaxy' has sharp and funny writing, but everyone acts like creepy Chuck E. Cheese robots.
The classic zombie comic consistently delivers compelling examples of artistry and storytelling.
How season three of Telltale's zombie series uses personal history to put you in awkward positions about who lives and dies.
But Naughty Dog’s sequel has the chance to flip the standard protector/protectee roles, giving Ellie the power to keep her closest friends safe.
Just because things don't work out how they "should" doesn't mean that your ending is bad, as games like The Witcher 3 illustrate.
“Now, if people want to continue selling zombie knives, we don't call it a zombie knife, we call it something else.”