violent video games
Two Researchers Challenged a Scientific Study About Violent Video Games—and Took a Hit for Being Right
How two researchers paid a price for challenging a retracted study about violent video games.
Suda51 on ‘Let It Die’ and Grasshopper Manufacture’s Resurrection
The enigmatic Suda51 and company on the forthcoming multiplayer hack-and-slash survival game that used to be Lily Bergamo.
For Better or Worse, the Original ‘Watch Dogs’ Did Violence Differently Than Most Video Games
So many open-world games make violence just a thing that happens to nameless nobodies. Watch Dogs, for all its faults, changed that.
‘Postal’ Is Back, but Why Now, and Should You Care?
One of video gaming's ultimate "nasties" is returning. We spoke to its makers, Arizona studio Running With Scissors.
Things That Make You Go Boom: Video Gaming's Greatest Guns
Made possible by Bethesda: From DOOM's shotgun to more creative killing machines in Turok 2 and Unreal Tournament, here's gaming's most badass arsenal.
How the New ‘DOOM’ Remixes the Classic Shooter for Modern Gamers
Made possible by Bethesda: As part of VICE Gaming's DOOM Week, we speak to id Software's Marty Stratton about rebooting a true gaming icon.
Why I Adore the Legendarily Crass, Violent Video Game ‘Manhunt’
For me, Rockstar is better when it goes linear, and 'Manhunt' is one of the GTA studio's very best.
Meet the Artist Who Brought the Game ‘Hotline Miami’ Out of 2D
Niklas Åkerblad discusses hooking up with Dennaton, his work since, and finding a "calm limbo" for Jacket.
‘STRAFE’ Wants to Be the Best Goddamn Shooting Game… Of 1996
With its throwback visuals and OTT gore, Pixel Titans' 2017-set title is turning back the years, gruesomely.
Got a PlayStation 4 and Some Time to Kill? Get Lethal with ‘Not a Hero’
It's funny, it's fast, and it's sometimes absolutely hilarious. You should give it a go, basically.
The Original ‘Grand Theft Auto’ Is More Complex and Better Than You Remember
The original Grand Theft Auto, more than most contemporary game, is a masterstroke of subjective vision and fallible narration.
The Horror and Violence of ‘Alien: Isolation,’ One Year Later
It pushes you to think about physical actions—and by extension violent ones—in a way you probably never have in a video game before.