It's like a shooter campaign in all the right ways, but a few of the wrong ones.
Beating swords into nightsticks.
Less chess and more machine gun slugging match.
Without trying, my precious students have turned into war machines, turning combat into an elaborate and optional mini-game.
Why the stealth-to-combat transition remains one of the toughest in games.
We eventually get to video games. Eventually.
‘Ashen’ is here—and it’s awesome. Hey, same with 'Mutant Year Zero.' Oh, 'Super Smash Bros. Ultimate,' too! Yikes.
The new game is the 'Fallout' sequel I didn't know I needed, thanks to a strong sense of style and a fresh take on turn-based combat.
It looks and sounds like exactly what you'd want from an spy tactics game, but good ideas don't make for a great game.
For the longest time, I figured strategy games weren't for me. They were too hard, too complicated.