As FromSoftware tries to say goodbye to Dark Souls, it's a reminder that maybe we should all be moving on.
Don't praise the sun, praise the bonfire. Enjoy those rare moments of reflection. You've earned them.
From Software's hardcore adventure fucking hurts, and it never stops.
The first Dark Souls sequel was a minor letdown, so please, Miyazaki: Don't screw this one up.
The portly plumber is a favorite with players of all ages, but his new game is going to be tougher than Bowser's crusty ballsack.
By aping cinema, video gaming's storytellers have been selling themselves short for years. It's time to embrace the medium's unique possibilities.
From Software's celebrated 2014 title has received the "definitive" treatment—but I'm too busy with its gothic successor.
I spent a whole day in the company of gaming's newest nightmare, and really, really loved dying over and over again.
It's usually a tedious, cobwebby metaphor for failure—but some of today's video games have wonderfully inventive approaches to "death."