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What the Music of ‘Watch Dogs’ Says About Its ‘Hero’, Aiden Pearce

Our protagonist's handpicked tracks tell us a lot about the man inside the trench coat. Mainly, that he's a piece of shit.

by Ed Smith
14 May 2015, 11:27am

I'm really into the Watch Dogs soundtrack, not because it's particularly good (Alkaline Trio, anybody?) but because it's the rare example of in-game music that is actually chosen by your character. The licensed songs you listen to in Ubisoft's 2014 game aren't coming through the radio, a la Grand Theft Auto, nor are they playing non-diegetically over the action, like your typical orchestral score. They're all on protagonist Aiden Pearce's smartphone – whether he starts the game with them, or steals them from other people's devices using the in-game "SongSneak" app, all these songs are ones Aiden has picked himself. And that makes me wonder: what does Aiden's music taste tell us about him? Like political smear campaigners rifling through someone's bins, what can we glean about Aiden by examining his music collection?

First off, let's take a look at his punk and rock selection. There's the aforementioned Alkaline Trio with their track "Private Eye," also Rise Against's "Help Is On The Way" and Madina Lake's "Goin' Down High". To me, it feels like Aiden, who's 39 years old, has gone onto Google, searched "punk music" and downloaded whichever tracks popped up first on YouTube. The press in Watch Dogs is awash with stories about him, calling him "The Vigilante" and "The Fox", and it's as if he's got swept up in his own myth and tried to live up to an anti-establishment image by feigning an interest in punk culture. It's the music of a dad trying to "get down" with his son – it's easy to imagine that nephew of Aiden's, rolling his eyes at his uncle's insistence that he's "really into Rise Against".

But none of this is particularly egregious – the profile I've built so far of Aiden is that of a slightly over-eager but mostly avuncular semi-muso. He seems like a nice enough fella, right? Wrong. Because finally on Aiden's phone is a prime line-up of rap and hip-hop records, and through these we can see what a hypocritical, unthinking, violent piece of shit he really is.

Let's take a look at "C.R.E.A.M." by Wu-Tang Clan. "It's been 22 long hard years of still struggling," says Inspectah Deck in the second verse. "A young buck sellin' drugs and such who never had much / Trying to get a clutch at what I could not touch / The court played me short, now I face incarceration / Pacing, going upstate's my destination." Like "One Mic" by Nas, and "I Shall Not Be Moved" by Public Enemy, two other tracks that Aiden listens to, "C.R.E.A.M." talks about the struggles of people of colour against systems like social classification and segregation, economics and law enforcement. It's a song that illustrates how the actions and prejudices of people like Aiden – white, affluent types with hardline attitudes towards policing – create and propagate the suffering of young, black, poor people.

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Essentially, it's pretty fucking rich for Aiden to listen to this kind of music and then spend a whole massive chunk of Watch Dogs shooting and killing young, black people in the poorest neighbourhoods of Chicago. You have the whole sub-plot with Bedbug, Iraq and the Black Viceroys gang. You also have the innumerable side-quests and one-off crime encounters, which typically result in Aiden chasing and killing some young purse-snatcher or drug dealer.

In a game that has such woefully uncomplicated ideas about criminals and policing, it's uneasy how Ubisoft has bought and used hip-hop. It feels both like an affectation on the part of Aiden and his creators, and an abuse of where the music truly comes from. I like that the in-game music in Watch Dogs can tell us about the person we're playing as – I think it's an interesting and humanising little touch for his character, which neatly fits with the game's modern-tech aesthetic. But I also like that it can tell us something about Ubisoft, how the developer perhaps never stopped to question Watch Dogs' politics. As the game itself repeatedly illustrates, it's amazing how much you can learn just from looking at someone's smartphone.


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