But while its narrative is politically pessimistic, Irrational's shooter was, and remains, very positive about video games as a form.
An essential member of the teams behind BioShock and its sequels, Thomas tells us about aiming for Aliens but producing Pitch Black.
Just some of the scenes that stand out from 2K's celebrated shooter series.
Come on, people, are you seriously telling me you'd take the stairs if you owned a Portal Gun?
In games like Wolfenstein 3D and Ryse: Son of Rome, real-world history takes a back seat to interactive fiction. But what if the stories were the truth?
As bad as the next five years might be, at least we're not ruled by aliens. Yet.
Cosplayers can bring people together to celebrate gaming, just as they can be criticised for over-sexualising the culture. We speak to a professional from the scene.
From its grotesque take on "dadification", to its aching and impossible altruism, the second BioShock is a monster that warrants re-evaluation.
Gaming is full of weapons with no weight. Receiver was different, and its maker is all for greater gravitas to machine-gun murder.
No video game of this or the previous generation has flipped its story quite as fantastically as 2K's original BioShock.
Developers have turned on journalists, who are apparently waging a war against gamers, so how can we make a brighter future for what we hold dear?
This week: The Christian who hates video games Vs. the cop who love McDonald's.