How One MFA Program Still Pioneers Digital Innovation, 30 Years Later
Established in 1986, the MFA Computer Art at the School of Visual Arts fosters creativity in animation, motion graphics and fine art.
The Race to Save Computer-Based Art | Conservation Lab
When it comes to the conservation of computer-based art, the code has yet to be written—but a groundbreaking initiative at the Guggenheim could help establish standards for the industry.
William Latham Was Making Digital Art Using 3D-Modeling Before It Was Cool
The co-creator of "Mutator," a platform to "breed" digital organisms, has been making digital art years before Cinema4D was commonplace.