ed smith

Gaming

The Politics of ‘BioShock Infinite’ Are All the Worse When Revisited in a Heated Election Year

But while its narrative is politically pessimistic, Irrational's shooter was, and remains, very positive about video games as a form.
Ed Smith
10.4.16
Gaming

Twenty Years Later, ‘Die Hard Trilogy’ Shows Us How Video Games Can ‘Do Movies’ Right

Film tie-in games have a reputation for being, mostly, terrible. But Probe's 1996 title was a wonderful, inspirational exception.
Ed Smith
9.16.16
Gaming

There’s Always a Man: BioShock’s Jordan Thomas Discusses the Acclaimed Trilogy

An essential member of the teams behind <i>BioShock</i> and its sequels, Thomas tells us about aiming for <i>Aliens</i> but producing <i>Pitch Black</i>.
Ed Smith
9.15.16
Gaming

It’s Remembered for Its Action, But ‘Resident Evil 4’ Was a Superbly Scripted Video Game

<i>RE4</i> was outstanding of visuals, sound and set-piece variety – but more than that, it was a fantastic example of video game writing.
Ed Smith
9.14.16
Gaming

In the Army Now: The Making of ‘Full Spectrum Warrior’

The 2004 strategy-shooter was a hit with gamers, but it began as a project to train US Army recruits the rules of modern warfare.
Ed Smith
8.23.16
Gaming

Why Video Games Love Special Forces Heroes

These action heroes represent what both a confused public and video games makers themselves crave so desperately: absolute certainty, whatever war's complexities.
Ed Smith
8.21.16
Gaming

Milo Yiannopoulos’ Twitter Ban Highlights #Gamergate’s Ongoing Struggle for Direction

Contrary to the now-banned @Nero's self-serving intentions, video gaming isn't falling apart, but enjoying a period of renewal.
Ed Smith
7.20.16
Gaming

For Better or Worse, the Original ‘Watch Dogs’ Did Violence Differently Than Most Video Games

So many open-world games make violence just a thing that happens to nameless nobodies. <i>Watch Dogs</i>, for all its faults, changed that.
Ed Smith
6.14.16
Gaming

Why 2002 Was Possibly the Most Important Year in Video Gaming History

From 'Hitman 2' to 'Vice City' via the second Metal Gear Solid, the gaming landscape was changing for the better.
Ed Smith
6.9.16
Gaming

By Aiming Big, ‘Mirror’s Edge Catalyst’ Has Come Out Bloated and Boring

The game's 2008 predecessor was all straight lines and bright lights. Now we have an open world filled with junk we just don't need.
Ed Smith
6.8.16
Gaming

‘Half-Life 2: Episode One’ and Its Decade-Long Struggle with Confidence and Identity

Now ten years old, <i>Half-Life 2</i>'s first expansion shows us that by trying to be like films, games can only suffer.
Ed Smith
5.27.16
Bethesda Presents DOOM Week

Why ‘Doomguy’ Is Gaming’s Greatest Silent Protagonist

It's a shame "space marine" has become synonymous for bad, disposable video game characters, because Doomguy was anything but.
Ed Smith
5.15.16
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