ed smith
BioShock’s Jordan Thomas Discusses the Acclaimed Trilogy
An essential member of the teams behind 'BioShock' and its sequels, Thomas tells us about aiming for 'Aliens' but producing 'Pitch Black.'
It’s Remembered for Its Action, But ‘Resident Evil 4’ Was a Superbly Scripted Video Game
RE4 was outstanding of visuals, sound and set-piece variety – but more than that, it was a fantastic example of video game writing.
In the Army Now: The Making of ‘Full Spectrum Warrior’
The 2004 strategy-shooter was a hit with gamers, but it began as a project to train US Army recruits the rules of modern warfare.
Why Video Games Love Special Forces Heroes
These action heroes represent what both a confused public and video games makers themselves crave so desperately: absolute certainty, whatever war's complexities.
Why Video Games Love Special Forces Heroes
These action heroes represent what both a confused public and video games makers themselves crave so desperately: absolute certainty, whatever war's complexities.
Milo Yiannopoulos’s Twitter Ban Highlights Gamergate’s Ongoing Struggle for Direction
Contrary to the now-banned @Nero's self-serving intentions, video gaming isn't falling apart, but enjoying a period of renewal.
For Better or Worse, the Original ‘Watch Dogs’ Did Violence Differently Than Most Video Games
So many open-world games make violence just a thing that happens to nameless nobodies. Watch Dogs, for all its faults, changed that.
Why 2002 Was Possibly the Most Important Year in Video Gaming History
From 'Hitman 2' to 'Vice City' via the second Metal Gear Solid, the gaming landscape was changing for the better.
By Aiming Big, ‘Mirror’s Edge Catalyst’ Has Come Out Bloated and Boring
The game's 2008 predecessor was all straight lines and bright lights. Now we have an open world filled with junk we just don't need.
‘Half-Life 2: Episode One’ and Its Decade-Long Struggle with Confidence and Identity
Now ten years old, 'Half-Life 2''s first expansion shows us that by trying to be like films, games can only suffer.
Why ‘Doomguy’ Is Gaming’s Greatest Silent Protagonist
It's a shame "space marine" has become synonymous for bad, disposable video game characters, because Doomguy was anything but.
Why I Adore ‘Driver: San Francisco’, Gaming's Most Fabulous Joyride
Ubisoft's race-around-an-open-world game of 2011 was so much more fun than its stuffier series predecessors.