Eidos Montreal
The 'Guardians of the Galaxy' Game Has the Sloppy Appeal of Its Source Material
Never great but rarely bad, 'Guardians' tries to make up for a lack of consistent quality with nonstop action and variety.
Tomb Raider, Guardians of the Galaxy Developer Adopting 4-Day Work Week
During COVID-19, the video game industry has awkwardly but mostly successfully embraced remote work. Now, other changes are coming.
‘Deus Ex: Mankind Divided’ Is Best When It’s Not Trying So Hard
Sometimes we just want to see the future because it’s terrifying and amazing, and Mankind Divided does a really amazing job of fulfilling this fantasy.
Dystopia and Division: Inside the Oppressive World of ‘Deus Ex: Mankind Divided’
There is little hope for the oppressed in Eidos Montreal's brave new world of augmented people pushed to the margins.
The Latest ‘Deus Ex: Mankind Divided’ Trailer is an Easter Egg Extravaganza
There are winks and nudges aplenty, assuming you know what you're looking for, and where they're at.
Asking for It: Our First Look at ‘Deus Ex: Mankind Divided’
Adam Jensen is back in the first Deus Ex game for Xbox One and PS4.
The New 'Deus Ex' Game Nails Our Real-Life Cyborg Anxieties
Eidos Montréal’s latest cyberpunk shooter explores both our optimism and dread about cybernetic implants.
The Most Beautiful and Terrifying Predictions of Post-Humanity In Video Games
From 'Call of Duty' to 'Deus Ex', augmentation either enhances our humanity or erodes it.