IGF
Hunting for Hope at the Game Developers Conference
2015's GDC provided reassurance that the games industry isn't wholly comprised of Total Chodes™.
The Best Thing About GDC: Everyone is Making Something
Early Wednesday morning, on the second day of the 2012 Game Developers Conference, a row of news vans lined the street outside the Moscone Center in San Francisco.
Designing for Ridiculousness: Doug Wilson on Folk Games and Gameplay as Slapstick Comedy
High-polish, multi-million selling titles may dominate today's videogame industry, but Doug Wilson and the crew at Danish games company "Die Gute Fabrik" aren't afraid to get messy.
There is a Videogame that Turns Your Dog Into a Synthesizer
There are thousands of apps for making music on an iPad, and most of them are actually pretty dull. Touchscreen devices, possessing all the tactile finesse of a featureless slate of rock, just aren't great physical synthesizers.
Step Inside FRACT, Part Tron, Part First-Person Videogame Synthesizer
Almost every videogame ever made has a soundtrack, but there are still very few that let you _become_ the soundtrack. A work-in-progress from Montreal based developer Phosfiend Systems is helping to correct that. "_FRACT_":http://fractgame.com...