Newly founded developer Cloud Chamber will create take over the iconic and controversial franchise.
An essential member of the teams behind BioShock and its sequels, Thomas tells us about aiming for Aliens but producing Pitch Black.
From its grotesque take on "dadification", to its aching and impossible altruism, the second BioShock is a monster that warrants re-evaluation.
No video game of this or the previous generation has flipped its story quite as fantastically as 2K's original BioShock.
Developers have turned on journalists, who are apparently waging a war against gamers, so how can we make a brighter future for what we hold dear?