‘Yooka-Laylee’ Wants to Reward the Curiosity of Gamers Old and New
Massive, colourful open worlds stretch out before you, showing that while this is indebted to the past, it's a very modern gaming experience.
This Ex-Cop Turned Developer Made a Game Where You Don’t Kill Things
Artist Daniel Monastero spent years as a cop in São Paulo's favelas. Now, he's making a nonviolent video game with the hope that he can push the medium to evolve and mature.
‘Super Mario 64’ Still Matters, Even 20 Years Since Its Release
The palpable passion and eternal quality of the classic platformer deserves to remain a source of inspiration and aspiration for developers for many years to come.
Happy 20th Anniversary, Rayman, You Glorious Freak of Gaming
Ubisoft's odd little bundle of floating limbs debuted in September 1995, and despite some awful games along the way he remains relevant today.