Excuse Me, You Can Click a Button to Reveal Hidden PlayStation Trophies?
Yes, I know I could just look them up online. But this is way, way easier.
Longreads Or Whatever
Megadrive to Mega Hit: Why Video Games Are So Tied to Club Music
From 'Wip3out' to The Black Madonna premiering a track in 'GTA V,' this is the story of how software and hardware linked electronic music to gaming.
How FIFA Games Changed Our Tastes in Music
An analysis of the soundtracks in the world’s most beloved soccer video game, from Blur to drum ’n’ bass.
Listen to Episode 10 of the VICE Gaming (UK) Podcast
Mike Diver's joined by Bit Socket's Scott and Joe, and Jim Trinca, to discuss PlayStation VR, the Nintendo NX, Final Fantasy and Tomb Raider.
How 'Crash Bandicoot' Became So Much More Than Sonic’s Arse
As the 3D platformer toasts its 20th anniversary, here's why Crash was better than his peers, but why we don't need a comeback proper.
Twenty Years Later, ‘Die Hard Trilogy’ Shows Us How Video Games Can ‘Do Movies’ Right
Film tie-in games have a reputation for being, mostly, terrible. But Probe's 1996 title was a wonderful, inspirational exception.
The VICE Guide to Right Now
Here’s What You Need to Know About Sony’s New PS4 Pro
No longer the "Neo", Sony's new, not-quite-next-gen console is out in November 2016.
An Overdue Apology to the Outgoing PlayStation Vita
I never loved you like I should, until it was too late.
The Makers of ‘Everybody’s Gone to the Rapture’ Reflect on Happiness and Horrors
The Chinese Room founders Jessica Curry and Dan Pinchbeck look back, a year later, at what their multi-award-winning game taught them for the future.
Lewis Gordon and Mike Diver
'Journey Live' Combines the Best Parts of Video Games and Musical Theatre
The live show by the Fifth House Ensemble and Austin Wintory combines musical performance and "let's play".
Listen to the VICE Gaming Podcast, Episode Seven: The E3 2016 Wrap Special
All of the big talking points from the super-expo in Los Angeles: the food, the fashion, the toilets, the tat, and just a few new video games.
So Many Zombies But So Little Firepower Is the Story of Sony’s ‘Days Gone’
Bend Studio's first home console game for years is ambitious, certainly, with just a whiff of The Last of Us about it.