ReCore
Here’s How to Create a Convincing Constructed Language for Your Video Game
We speak to Paul Frommer, who created the Na’vi language for ‘Avatar’, about making fictional tongues feel authentic.
In Defense of Playing Bad Video Games
Every video game has something to say, even terrible ones that most people would tell you to stay away from.
In Defense of Playing Bad Video Games
Every video game has something to say, even terrible ones that most people would tell you to stay away from.
The Adorable Robots of 'ReCore' Are the Stars of an Otherwise Average Video Game
Microsoft's new exclusive isn't a blockbuster in waiting, but its AI stars are among the best companion characters you'll see in 2016.
The Adorable Robots of 'ReCore' Are the Stars of an Otherwise Average Video Game
Microsoft's new exclusive isn't a blockbuster in waiting, but its AI stars are among the best companion characters you'll see in 2016.
Discussing the State of Xbox with Microsoft’s Shannon Loftis
What's happening, what's exciting, and just what the hell is 'ReCore' about, anyway? We get the answers from the general manager of Microsoft Studios Global Planning.
What We Want to See, and Really Don’t, at E3 2016
VICE Gaming contributors on what the annual mega-expo of E3 might have in store for video game enthusiasts – and what it really shouldn't.
Robotic to the 'ReCore': An Interview with Mega Man Creator Keiji Inafune
The Japanese game designer tells us about 'ReCore,' 'Mighty No. 9,' his Capcom past, and his love for robots.
Xbox's E3 2015 Presentation Was Great, but It Possibly Wasn’t Enough
It was the company's best conference in years, but did it make you want to rush out and buy an Xbox One?