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Waypoint

What It's Like to Curate an Indie Gaming Event

It’s a testing world, individualism necessarily tempered by accessibility. We speak to three organizers about their efforts to have us playing differently.

Cutting through the gaming industry noise over what is and isn't worthy of a player's time can feel like an impossible task. There are simply so many games released, across mobile stores, Steam, consoles and more, that gloriously fun, culturally significant, or just plain interesting titles can get lost beside those with marketing budgets big enough to guarantee a splash.

Which is not to say that if you're just playing triple-A games, you're doing something wrong. Play what you will, and what you love. For many, though, simply following the biggest new games doesn't work. And websites like Warpdoor—and, hopefully, this one—are here to help you explore the relatives fringes of the culture.

But getting smaller games noticed by the public, in person, at and around the great many gaming expos held globally, is another matter entirely. Not that this has deterred a collection of event curators, toiling away behind the scenes to give you something else to play. Indeed, it inspires them.

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