The struggling painter, in the words of Kandinsky, "cannot but envy the ease with which music, the most non-material of the arts today," expresses the inner life of the musical artist. The artist thus "naturally seeks to apply the methods of music to his own art." No greater truth is evident in the work of Andy Thomas, an Australian digital artist who specializes in turning sounds into Kandinsky-esque digital zoomorphs, explosive, warped, and writhing synthetic organisms made of noise.
In the past, Thomas' work focused on constructing 3D sculptures out of bird sounds, a 1:1 transmutation of real life into digital. Using their combination of 3DS Max, Vray, Photoshop, and several other tools, Thomas is back once again with a new media conjuring, but this time, Synthetic Nature, first turns Australian flora and fauna into mutable digital signals, and then computer generates them into what the artist calls "semi-abstract interpretations of native plants." The results, neither perfect reproductions of natural phenomena nor full-scale fabrications, would blow Kandinsky's mind out his eardrums.
Check out Part 1 of Thomas' Synthetic Nature below:
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