What Do Survival Horror and 'Dungeons & Dragons' Have in Common? Dread.

Tabletop RPGs may not be known for getting the same scares as old Silent Hill games. But 'Dread' gets there.

by Alex Meehan
Jan 10 2017, 6:16pm

The Dungeons and Dragons series has been around for a long, long time. The pen and paper roleplaying franchise is as old, if not older, than the medium of video games. In a way, D&D has always felt like a precursor to gaming. They both share in the act of pretending, it's just that D&D requires a lot more note-taking and imagination.

But where D&D influenced gaming, gaming can influence D&D right back.

To be more specific, we need to look beyond classic table-top RPGs like D&D, into more recent releases. Despite both its pedigree and popularity, Dungeons & Dragons isn't the only type of table-top RPG you can play.

For example, my very first campaign creation experience started with a fairly new table-top RPG called  Dread. Created by independent RPG publisher Epidiah Ravacho,  Dread is a ruleset designed to do one thing: build atmosphere.

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