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"We wanted to get actionable feedback from players and actually listen to them," Steve explains. "We've seen everything from movement speed changes, to hero balance changes, to UI clarity, and more. We're not afraid to make sweeping changes, either, based on feedback; that's both exciting for us and the players."Cross-play integration between PS4 and PC players – an unusual feature for its genre – is another selling point, though its implementation raises certain concerns given the toxicity some see as inherent to the MOBA genre.We want to foster a competitive and welcoming environment for our community, and we're already taking steps to check toxic behaviour." – Steve Superville, Epic Games
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