We Discuss How Gaming and Politics Went Hand-in-Hand in 2017

From Trump to labor disputes, 2017 was a year in which it was impossible to talk about video games without considering politics.

by Patrick Klepek
Dec 26 2017, 5:00pm

Image courtesy of Square Enix. Header design by Janine Hawkins

Welcome to Waypoint's Pantheon of Games, a celebration of our favorite games, a re-imagining of the year's best characters, and an exploration of the 2017's most significant trends.

One of the big reasons Waypoint exists was to create a space where it was not only accepted to talk about games and politics, but encouraged. That we stumbled into a year where politics dominated every conversation, sometimes to the point of exhaustion, only underscored our point. To take a closer look at the intersection of gaming and politics in 2017, Austin, Rob, Danielle, and myself gathered around their microphones.

You can subscribe on iTunes, Google Play, and Stitcher. If you're using something else, this RSS link should let you add the podcast to whatever platform you'd like. If you'd like to directly download the podcast, click here. Please take a moment and review the podcast, especially on iTunes. It really helps.

Interaction with you is a big part of this new podcast, so make sure to send any questions you have for us to with the header "Questions." (Without the quotes!) We can't guarantee we'll answer all of your questions, but rest assured, we'll be taking a look at them.

Make sure to swing back to Waypoint every day for a new podcast, as we look back on 2017, and outline our favorite moments from an incredible year in games.