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Unfortunately, the Taken King himself (pictured above) is not going to be stomping anyone. After so much hype and growly threats of not being worthy to face him, Oryx stands around spawning his weakest henchmen while you casually unload your portable munitions depot onto his face. And then, tantalizingly, he transports you to a foggy arena with the promise of his final form—only to laconically float by and swat ineffectually at you with his sword. It's a bafflingly weak encounter, especially after the strength of the run-up, and it makes you wonder, considering his son Crota could bring a giant, apocalyptic eye to his farewell party, if Oryx was forced out of retirement.So what's in store for the coming months? "This is the first time I've seen a multiplayer FPS in the way that Bungie makes their games… We have an awesome sandbox and it's learning how to fully utilize that to craft wonderful experiences for the players," Paradis claims, somewhat elegantly avoiding the question. Still, Destiny Year Two, post its 2.0 patch, already feels like the game we deserved. And if you've never played, enjoying it all the first time with the new gubbins under the hood is going to feel like the game you never knew you needed.Follow Danny Wadeson on Twitter.New on Motherboard: The Long Shot